Please use this identifier to cite or link to this item: https://hdl.handle.net/20.500.11851/8201
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dc.contributor.authorCaskurlu, Bugra-
dc.contributor.authorKizilkaya, Fatih Erdem-
dc.contributor.authorOzen, Berkehan-
dc.date.accessioned2022-01-15T13:00:36Z-
dc.date.available2022-01-15T13:00:36Z-
dc.date.issued2021-
dc.identifier.isbn9783030859466-
dc.identifier.isbn9783030859473-
dc.identifier.issn0302-9743-
dc.identifier.issn1611-3349-
dc.identifier.urihttps://doi.org/10.1007/978-3-030-85947-3_21-
dc.description.abstractWe consider a team formation setting where agents have varying levels of expertise in a global set of required skills, and teams are ranked with respect to how well the expertise of teammates complement each other. We model this setting as a hedonic game, and we show that this class of games possesses many desirable properties, some of which are as follows: A partition that is Nash stable, core stable and Pareto optimal is always guaranteed to exist. A contractually individually stable partition (and a Nash stable partition in a restricted setting) can be found in polynomial-time. A core stable partition can be approximated within a factor of 1 - 1/e and this bound is tight. We discover a larger and relatively general class of hedonic games, where the above existence guarantee holds. For this larger class, we present simple dynamics that converge to a Nash stable partition in a relatively low number of moves.en_US
dc.language.isoenen_US
dc.publisherSpringer international Publishing Agen_US
dc.relation.ispartof14th International Symposium on Algorithmic Game Theory (SAGT) -- SEP 21-24, 2021 -- Aarhus Univ, Aarhus Inst Advanced Studies, Aarhus, DENMARKen_US
dc.rightsinfo:eu-repo/semantics/closedAccessen_US
dc.subjectTeam Formationen_US
dc.subjectHedonic Gamesen_US
dc.subjectCommon Ranking Propertyen_US
dc.titleHedonic Expertise Gamesen_US
dc.typeConference Objecten_US
dc.relation.ispartofseriesLecture Notes in Computer Science-
dc.departmentTOBB University of Economics and Technologyen_US
dc.identifier.volume12885en_US
dc.identifier.startpage314en_US
dc.identifier.endpage328en_US
dc.identifier.wosWOS:001344642600021-
dc.identifier.scopus2-s2.0-85115842410-
dc.institutionauthorÇaşkurlu, Buğra-
dc.identifier.doi10.1007/978-3-030-85947-3_21-
dc.authorwosidCaskurlu, Bugra/Hjp-5014-2023-
dc.relation.publicationcategoryKonferans Öğesi - Uluslararası - Kurum Öğretim Elemanıen_US
dc.identifier.scopusqualityQ3-
dc.identifier.wosqualityN/A-
dc.description.woscitationindexConference Proceedings Citation Index - Science-
item.languageiso639-1en-
item.cerifentitytypePublications-
item.grantfulltextnone-
item.openairetypeConference Object-
item.fulltextNo Fulltext-
item.openairecristypehttp://purl.org/coar/resource_type/c_18cf-
crisitem.author.dept02.1. Department of Artificial Intelligence Engineering-
Appears in Collections:Bilgisayar Mühendisliği Bölümü / Department of Computer Engineering
Scopus İndeksli Yayınlar Koleksiyonu / Scopus Indexed Publications Collection
WoS İndeksli Yayınlar Koleksiyonu / WoS Indexed Publications Collection
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