Please use this identifier to cite or link to this item: https://hdl.handle.net/20.500.11851/12364
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dc.contributor.authorErkan, Tolga-
dc.contributor.authorÖztoprak, Aydın-
dc.date.accessioned2025-04-01T14:48:53Z-
dc.date.available2025-04-01T14:48:53Z-
dc.date.issued2024-
dc.identifier.isbn9786256005396-
dc.identifier.urihttps://urzeniyayinevi.com/urun/oyunlarin-dijital-hali-3/-
dc.identifier.urihttps://hdl.handle.net/20.500.11851/12364-
dc.description.abstract[No Abstract Available]en_US
dc.language.isotren_US
dc.publisherUrzeni Yayınevien_US
dc.relation.ispartofOyunların Dijital Hali 3en_US
dc.rightsinfo:eu-repo/semantics/closedAccessen_US
dc.titleCivilization V ve Civilization VI Sürümleri Arasında Yenilikler, Görsel Dil Ve Kullanıcı Arayüzü Tasarımı Üzerine Bir İncelemeen_US
dc.typeBook Parten_US
dc.authorid0000-0002-4659-6298-
dc.institutionauthorÖztoprak, Aydın-
dc.relation.publicationcategoryKitap Bölümü - Ulusalen_US
item.fulltextNo Fulltext-
item.languageiso639-1tr-
item.openairecristypehttp://purl.org/coar/resource_type/c_18cf-
item.cerifentitytypePublications-
item.openairetypeBook Part-
item.grantfulltextnone-
crisitem.author.dept06.03. Department of Industrial Design-
Appears in Collections:Endüstriyel Tasarım Bölümü / Department of Industrial Design
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